![]() ![]() But the combat is tighter than it has ever been. They don’t get much more colorful than war dogs. ![]() Armies in Britannia are fairly straightforward. A line of spearmen will decimate charging cavalry, but the speedier horsemen can flank an army and charge from behind, discouraging a unit and causing it to flee from the battlefield. There’s a complex rock-paper-scissors system to keep track of. You command units of dozens or hundreds of troops, and managing morale is more important than health. If you’ve played a Total War game, you know what to expect with commanding armies. A lot of the fat has been cut out of the game since then, and although the real-time tactical fights are better than they’ve ever been, I find Thrones of Britannia to be lacking in the turn-based department. I remember when Total War games were board games, each province making up an entire space on the map. I started with the first Medieval: Total War (though I’ve gone back and played the original Shogun) and I’ve seen the formula evolve. I’ve been with this franchise for a long long time. ![]()
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